Examples : Glasses
Description
This example demonstrates,
- Using the Reflector to mirror the scene above it.
- Using the CSS2DRenderer and CSS2DObject to create annotations.
- Demonstrating annotations on a moving object.
- Extracting annotation information from the Blender exported glTF custom properties.
- Using the ConvexGeometry to create convex hulls around more sophisticated meshes that can be used as Physics bodies.
- Using Cannon.js as the Physics engine
- Creating a refraction effect on the glasses frame using the MeshPhysicalMaterial and CubeCamera.
- Using the GLTFLoader and selectively applying materials to the loaded geometry.