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Examples : Glasses

Description

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This example demonstrates,

  • Using the Reflector to mirror the scene above it.
  • Using the CSS2DRenderer and CSS2DObject to create annotations.
  • Demonstrating annotations on a moving object.
  • Extracting annotation information from the Blender exported glTF custom properties.
  • Using the ConvexGeometry to create convex hulls around more sophisticated meshes that can be used as Physics bodies.
  • Using Cannon.js as the Physics engine
  • Creating a refraction effect on the glasses frame using the MeshPhysicalMaterial and CubeCamera.
  • Using the GLTFLoader and selectively applying materials to the loaded geometry.

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