Classes
Video Lecture
Description
A Class is essentially a blueprint of what an object is supposed to look like when implemented.
A Class can have initialized properties and methods to help create and modify the objects.
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12 | interface Quux {
quuz: string
corge: number
}
const foo = (bar: Quux) => {
return 'Hello, ' + bar.quuz + ' ' + bar.corge
}
const baz = { quuz: 'ABC', corge: 123 }
console.log(foo(baz))
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Final Script
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22 | class Grault {
private garply: string
constructor(quux: Quux, waldo: number[]) {
this.garply = quux.quuz + ' ' + quux.corge + ' ' + waldo
}
getGarply() {
return this.garply
}
}
interface Quux {
quuz: string
corge: number
}
const baz = { quuz: 'ABC', corge: 123 }
const fred = new Grault(baz, [1, 2, 3])
console.log(fred.getGarply())
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Try it,