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SocketIO Branch

Description

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The SocketIO branch demonstrates,

  • Using SocketIO to synchronize client side Threejs scene properties,
  • Lerping mesh positions and quaternions based on server side copy of object positions and quaternions,

To load the SocketIO example, checkout the socketio branch.

git clone https://github.com/Sean-Bradley/Three.js-TypeScript-Boilerplate.git

cd Three.js-TypeScript-Boilerplate

git checkout socketio

npm install

npm run dev

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