SocketIO Branch
Description
The SocketIO branch demonstrates,
- Using SocketIO to synchronize client side Threejs scene properties,
- Lerping mesh positions and quaternions based on server side copy of object positions and quaternions,
To load the SocketIO example, checkout the socketio branch.
git clone https://github.com/Sean-Bradley/Three.js-TypeScript-Boilerplate.git
cd Three.js-TypeScript-Boilerplate
git checkout socketio
npm install
npm run dev