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Add Winnings Functionality

Video Lecture

Add Winnings Functionality Add Winnings Functionality Add Winnings Functionality

./dist/client/index.html

Add the Winners/Losers Alerting Panels

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<! DOCTYPE html>
<html lang="en">
    <head>
        <meta charset="utf-8" />
        <title>TypeScript Socket.IO Course</title>
        <meta name="viewport" content="width=device-width, initial-scale=1" />
        <link rel="stylesheet" href="bootstrap/css/bootstrap.min.css" />

        <style>
            .timer {
                font-size: 4em;
                position: absolute;
                right: 15px;
                top: -15px;
            }

            .gamephase {
                font-size: 1.75em;
            }

            .playerGuess {
                font-size: 1.5em;
            }

            .goodLuckMessage {
                font-size: 1.5em;
                padding-left: 10px;
                display: none;
            }

            .progress-container {
                width: 100%;
                height: 8px;
                background: #ccc;
                margin-top: 40px;
                border: solid 1px gray;
            }

            .progress-bar {
                height: 8px;
                background: #4caf50;
                width: 0%;
            }

            .gamePanel {
                position: relative;
                border: solid 1px gray;
                height: 382px;
                border-radius: 0px 20px 4px 20px;
                box-shadow: 15px 10px #dddddd;
            }

            #gamePanel0 {
                display: block;
                background: linear-gradient(
                    180deg,
                    rgba(195, 112, 34, 0.164) 0%,
                    rgba(156, 200, 105, 0.495) 100%
                );
            }

            #gamePanel1 {
                display: none;
                background: linear-gradient(
                    56deg,
                    rgba(225, 238, 255, 0.492) 0%,
                    rgba(122, 67, 250, 0.495) 100%
                );
            }

            #gamePanel2 {
                display: none;
                background: linear-gradient(
                    56deg,
                    rgba(235, 204, 32, 0.492) 0%,
                    rgba(251, 188, 106, 0.495) 100%
                );
            }

            .chatPanel {
                border: solid 1px gray;
                border-radius: 20px 0px 4px 4px;
                box-shadow: 15px 10px #dddddd;
                background: rgb(34, 193, 195);
                background: linear-gradient(
                    56deg,
                    rgba(34, 193, 195, 0.49193275943189773) 0%,
                    rgba(253, 187, 45, 0.494733879880077) 100%
                );
                position: relative;
            }

            .chatMessageInputDiv {
                position: absolute;
                bottom: 0px;
                width: 100%;
            }

            .messages {
                padding-left: 0;
                overflow: hidden;
                height: 340px;
                margin-bottom: 40px;
            }

            .messages li {
                list-style-type: none;
                margin-bottom: 30px;
                padding: 6px 6px 6px 6px;
                display: block;
            }

            .otherMessage {
                background: #ffcda3;
                border: solid 1px gray;
                margin: 0px 5px 5px 0px;
                float: right;
                padding: 0px 6px 0px 6px;
                border-radius: 10px 10px 0 10px;
            }

            .myMessage {
                background: #1bffbb;
                border: solid 1px gray;
                margin: 0px 5px 5px 5px;
                float: left;
                padding: 0px 6px 0px 6px;
                border-radius: 10px 10px 10px 0;
            }

            .gameMessage {
                background: #1babff;
                border: solid 1px gray;
                margin: 0px 5px 5px 5px;
                float: left;
                padding: 0px 6px 0px 6px;
                border-radius: 10px 10px 10px 0;
            }

            .screenName {
                padding: 6px 6px 6px 6px;
                border-radius: 10px 10px 10px 10px;
                font-weight: bold;
                background: #1bffbb;
            }

            .score {
                padding: 6px 6px 6px 6px;
                border-radius: 10px 10px 10px 10px;
                font-weight: bold;
                background: #1bffbb;
            }

            .circle {
                padding: 6px;
                background: gray;
                border-radius: 50px;
            }

            .resultValue {
                font-size: 3.5em;
                width: 100%;
                text-align: center;
            }

            @keyframes spinner {
                to {
                    transform: rotate(360deg);
                }
            }

            .spinner:before {
                content: '';
                box-sizing: border-box;
                position: absolute;
                top: 50%;
                left: 50%;
                width: 90px;
                height: 90px;
                margin-top: -45px;
                margin-left: -45px;
                border-radius: 50%;
                border: 10px solid #f6f;
                border-top-color: #0e0;
                border-right-color: #0dd;
                border-bottom-color: #f90;
                animation: spinner 0.6s linear infinite;
            }

            .jumbotron {
                margin-top: -40px;
                height: 180px;
            }

            .footer {
                margin-top: 10px;
            }

            @keyframes glowing {
                0% {
                    background-color: #2ba805;
                    box-shadow: 0 0 5px #2ba805;
                }

                50% {
                    background-color: #ff0080;
                    box-shadow: 0 0 20px #ffa600;
                }

                100% {
                    background-color: #2ba805;
                    box-shadow: 0 0 5px #2ba805;
                }
            }
        </style>
    </head>

    <body>
        <div class="jumbotron text-center" style="margin-bottom:0">
            <h1>Lucky Numbers Mini-Games</h1>
            <p>
                <a href="https://sbcode.net/tssock" target="_blank"
                    >https://sbcode.net/tssock</a
                >
            </p>
        </div>

        <nav class="navbar navbar-expand-sm bg-dark navbar-dark">
            <a class="navbar-brand" href="#">Games</a>
            <button
                class="navbar-toggler"
                type="button"
                data-toggle="collapse"
                data-target="#collapsibleNavbar"
            >
                <span class="navbar-toggler-icon"></span>
            </button>
            <div class="collapse navbar-collapse" id="collapsibleNavbar">
                <ul class="navbar-nav">
                    <li class="nav-item">
                        <a
                            class="nav-link"
                            href="#"
                            onclick="client.showGame(0)"
                            >๐Ÿฅ‰Bronze Game</a
                        >
                    </li>
                    <li class="nav-item">
                        <a
                            class="nav-link"
                            href="#"
                            onclick="client.showGame(1)"
                            >๐ŸฅˆSilver Game</a
                        >
                    </li>
                    <li class="nav-item">
                        <a
                            class="nav-link"
                            href="#"
                            onclick="client.showGame(2)"
                            >๐Ÿฅ‡Gold Game</a
                        >
                    </li>
                </ul>
            </div>
        </nav>

        <div class="container" style="margin-top:30px">
            <div class="row">
                <div class="col-sm-8">
                    <div class="gamePanel" id="gamePanel0">
                        <h2 id="gameTitle">๐Ÿฅ‰Bronze Game</h2>
                        <span id="timer0" class="timer"></span>
                        <div class="progress-container">
                            <div class="progress-bar" id="timerBar0"></div>
                        </div>
                        <div id="gamephase0" class="gamephase p-2"></div>
                        <div class="p-2">
                            Your Screen Name is
                            <span class="screenName"></span>, and your Score is
                            <span class="score"></span>
                        </div>
                        <div class="p-2">
                            Your guesses
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,1)"
                                id="submitButton00"
                            >
                                1
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,2)"
                                id="submitButton01"
                            >
                                2
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,3)"
                                id="submitButton02"
                            >
                                3
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,4)"
                                id="submitButton03"
                            >
                                4
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,5)"
                                id="submitButton04"
                            >
                                5
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,6)"
                                id="submitButton05"
                            >
                                6
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,7)"
                                id="submitButton06"
                            >
                                7
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,8)"
                                id="submitButton07"
                            >
                                8
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,9)"
                                id="submitButton08"
                            >
                                9
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(0,10)"
                                id="submitButton09"
                            >
                                10
                            </button>
                            <span id="goodLuckMessage0" class="goodLuckMessage"
                                >Good Luck ๐Ÿคž</span
                            >
                        </div>
                        <div class="row">
                            <div class="col-sm-4">
                                <div class="m-2">
                                    <div
                                        id="resultAlert0"
                                        class="alert alert-info"
                                        role="alert"
                                    >
                                        <h1
                                            class="alert-heading p-1 resultValue"
                                            id="resultValue0"
                                        ></h1>
                                    </div>
                                </div>
                            </div>
                            <div class="col-sm-8">
                                <div class="m-2">
                                    <div
                                        id="winnerAlert0"
                                        class="alert alert-success p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Win! ๐Ÿ†
                                        </h4>
                                        <p>You guessed the correct number</p>
                                    </div>
                                    <div
                                        id="looserAlert0"
                                        class="alert alert-danger p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Loose! ๐Ÿ‘Ž
                                        </h4>
                                        <p>
                                            You guessed incorrectly. Get back on
                                            your ๐ŸŽ
                                        </p>
                                    </div>
                                </div>
                            </div>
                        </div>
                    </div>
                    <div class="gamePanel" id="gamePanel1">
                        <h2 id="gameTitle">๐ŸฅˆSilver Game</h2>
                        <span id="timer1" class="timer"></span>
                        <div class="progress-container">
                            <div class="progress-bar" id="timerBar1"></div>
                        </div>
                        <div id="gamephase1" class="gamephase p-2"></div>
                        <div class="p-2">
                            Your Screen Name is
                            <span class="screenName"></span>, and your Score is
                            <span class="score"></span>
                        </div>
                        <div class="p-2">
                            Your guesses
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,1)"
                                id="submitButton10"
                            >
                                1
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,2)"
                                id="submitButton11"
                            >
                                2
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,3)"
                                id="submitButton12"
                            >
                                3
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,4)"
                                id="submitButton13"
                            >
                                4
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,5)"
                                id="submitButton14"
                            >
                                5
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,6)"
                                id="submitButton15"
                            >
                                6
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,7)"
                                id="submitButton16"
                            >
                                7
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,8)"
                                id="submitButton17"
                            >
                                8
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,9)"
                                id="submitButton18"
                            >
                                9
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(1,10)"
                                id="submitButton19"
                            >
                                10
                            </button>
                            <span id="goodLuckMessage1" class="goodLuckMessage"
                                >Good Luck ๐Ÿคž</span
                            >
                        </div>
                        <div class="row">
                            <div class="col-sm-4">
                                <div class="m-2">
                                    <div
                                        id="resultAlert1"
                                        class="alert alert-info"
                                        role="alert"
                                    >
                                        <h1
                                            class="alert-heading p-1 resultValue"
                                            id="resultValue1"
                                        ></h1>
                                    </div>
                                </div>
                            </div>
                            <div class="col-sm-8">
                                <div class="m-2">
                                    <div
                                        id="winnerAlert1"
                                        class="alert alert-success p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Win! ๐Ÿ†
                                        </h4>
                                        <p>You guessed the correct number</p>
                                    </div>
                                    <div
                                        id="looserAlert1"
                                        class="alert alert-danger p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Loose! ๐Ÿ‘Ž
                                        </h4>
                                        <p>
                                            You guessed incorrectly. Get back on
                                            your ๐ŸŽ
                                        </p>
                                    </div>
                                </div>
                            </div>
                        </div>
                    </div>
                    <div class="gamePanel" id="gamePanel2">
                        <h2 id="gameTitle">๐Ÿฅ‡Gold Game</h2>
                        <span id="timer2" class="timer"></span>
                        <div class="progress-container">
                            <div class="progress-bar" id="timerBar2"></div>
                        </div>
                        <div id="gamephase2" class="gamephase p-2"></div>
                        <div class="p-2">
                            Your Screen Name is
                            <span class="screenName"></span>, and your Score is
                            <span class="score"></span>
                        </div>
                        <div class="p-2">
                            Your guesses
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,1)"
                                id="submitButton20"
                            >
                                1
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,2)"
                                id="submitButton21"
                            >
                                2
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,3)"
                                id="submitButton22"
                            >
                                3
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,4)"
                                id="submitButton23"
                            >
                                4
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,5)"
                                id="submitButton24"
                            >
                                5
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,6)"
                                id="submitButton25"
                            >
                                6
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,7)"
                                id="submitButton26"
                            >
                                7
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,8)"
                                id="submitButton27"
                            >
                                8
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,9)"
                                id="submitButton28"
                            >
                                9
                            </button>
                            <button
                                class="button btn btn-success"
                                onClick="client.submitGuess(2,10)"
                                id="submitButton29"
                            >
                                10
                            </button>
                            <span id="goodLuckMessage2" class="goodLuckMessage"
                                >Good Luck ๐Ÿคž</span
                            >
                        </div>
                        <div class="row">
                            <div class="col-sm-4">
                                <div class="m-2">
                                    <div
                                        id="resultAlert2"
                                        class="alert alert-info"
                                        role="alert"
                                    >
                                        <h1
                                            class="alert-heading p-1 resultValue"
                                            id="resultValue2"
                                        ></h1>
                                    </div>
                                </div>
                            </div>
                            <div class="col-sm-8">
                                <div class="m-2">
                                    <div
                                        id="winnerAlert2"
                                        class="alert alert-success p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Win! ๐Ÿ†
                                        </h4>
                                        <p>You guessed the correct number</p>
                                    </div>
                                    <div
                                        id="looserAlert2"
                                        class="alert alert-danger p-3"
                                        role="alert"
                                    >
                                        <h4 class="alert-heading">
                                            You Loose! ๐Ÿ‘Ž
                                        </h4>
                                        <p>
                                            You guessed incorrectly. Get back on
                                            your ๐ŸŽ
                                        </p>
                                    </div>
                                </div>
                            </div>
                        </div>
                    </div>
                </div>
                <div class="col-sm-4">
                    <div class="chatPanel">
                        <ol id="messages" class="messages"></ol>
                        <div class="chatMessageInputDiv">
                            <div class="input-group">
                                <input
                                    class="form-control width100"
                                    id="messageText"
                                    placeholder="Enter Chat Message"
                                    onkeyup=""
                                />
                                <span class="input-group-btn">
                                    <button
                                        class="btn btn-info"
                                        onclick="client.sendMessage()"
                                    >
                                        Send
                                    </button>
                                </span>
                            </div>
                        </div>
                    </div>
                </div>
            </div>
        </div>

        <div class="footer text-center" style="margin-bottom:0">
            This is an example game from the TypeScript SocketIO course at
            <a href="https://sbcode.net/tssock" target="_blank"
                >https://sbcode.net/tssock</a
            >
        </div>

        <script src="jquery/jquery.min.js"></script>
        <script src="bootstrap/js/bootstrap.bundle.min.js"></script>
        <script src="socket.io/socket.io.js"></script>
        <script src="client.js"></script>
    </body>
</html>

./src/client/client.ts

Add winners properties to GameState, create loginc to show Winners and Loosers panels, and default the Winners and Loosers panels to be hidden on document ready.

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type ChatMessage = {
    message: string
    from: string
    type: 'playerMessage' | 'gameMessage'
}

type ScreenName = {
    name: string
    abbreviation: string
}

type Player = {
    score: number
    screenName: ScreenName
}

type GameState = {
    id: number
    title: string
    logo: string
    gamePhase: number
    gameClock: number
    duration: number
    result: number
    winners: string[]
    winnersCalculated: boolean
}

class Client {
    private socket: SocketIOClient.Socket
    private player: Player
    private inThisRound: boolean[] = [false, false, false]
    private alertedWinnersLoosers: boolean[] = [false, false, false]

    constructor() {
        this.socket = io()

        this.socket.on('connect', function () {
            console.log('connect')
        })

        this.socket.on('disconnect', function (message: any) {
            console.log('disconnect ' + message)
            location.reload()
        })

        this.socket.on('GameStates', (gameStates: GameState[]) => {
            //console.dir(gameStates)
            gameStates.forEach((gameState) => {
                let gid = gameState.id
                if (gameState.gameClock >= 0) {
                    if (gameState.gameClock >= gameState.duration) {
                        $('#gamephase' + gid).text(
                            'New Game, Guess the Lucky Number'
                        )
                        this.alertedWinnersLoosers[gid] = false
                        for (let x = 0; x < 10; x++) {
                            $('#submitButton' + gid + x).prop('disabled', false)
                        }
                    }
                    if (gameState.gameClock === gameState.duration - 5) {
                        $('#resultAlert' + gid)
                            .alert()
                            .fadeOut(500)
                        $('#winnerAlert' + gid)
                            .alert()
                            .fadeOut(500)
                        $('#looserAlert' + gid)
                            .alert()
                            .fadeOut(500)
                    }
                    $('#timer' + gid).css('display', 'block')
                    $('#timer' + gid).text(gameState.gameClock.toString())
                    var progressParent =
                        (gameState.gameClock / gameState.duration) * 100
                    $('#timerBar' + gid).css('background-color', '#4caf50')
                    $('#timerBar' + gid).css('width', progressParent + '%')
                } else {
                    $('#timerBar' + gid).css('background-color', '#ff0000')
                    $('#timerBar' + gid).css('width', '100%')
                    $('#timer' + gid).css('display', 'none')
                    $('#gamephase' + gid).text('Game Closed')
                    for (let x = 0; x < 10; x++) {
                        $('#submitButton' + gid + x).prop('disabled', true)
                    }
                    $('#goodLuckMessage' + gid).css('display', 'none')

                    if (gameState.gameClock === -2 && gameState.result !== -1) {
                        $('#resultValue' + gid).text(gameState.result)
                        $('#resultAlert' + gid).fadeIn(100)
                        $('#submitButton' + gid + (gameState.result - 1)).css(
                            'animation',
                            'glowing 1000ms infinite'
                        )
                        setTimeout(() => {
                            $(
                                '#submitButton' + gid + (gameState.result - 1)
                            ).css('animation', '')
                        }, 4000)
                    }

                    if (
                        this.inThisRound[gid] &&
                        !this.alertedWinnersLoosers[gid] &&
                        gameState.winnersCalculated
                    ) {
                        this.inThisRound[gid] = false
                        if (gameState.winners.includes(this.socket.id)) {
                            $('#winnerAlert' + gid).fadeIn(100)
                        } else {
                            $('#looserAlert' + gid).fadeIn(100)
                        }

                        this.alertedWinnersLoosers[gid] = true
                    }
                }
            })
        })

        this.socket.on('playerDetails', (player: Player) => {
            this.player = player
            $('.screenName').text(player.screenName.name)
            $('.score').text(player.score)
        })

        this.socket.on(
            'confirmGuess',
            (gameId: number, guess: number, score: number) => {
                this.inThisRound[gameId] = true
                $('#submitButton' + gameId + (guess - 1)).prop('disabled', true)
                $('#goodLuckMessage' + gameId).css('display', 'inline-block')
                $('.score').text(score)
            }
        )

        this.socket.on('chatMessage', (chatMessage: ChatMessage) => {
            if (chatMessage.type === 'gameMessage') {
                $('#messages').append(
                    "<li><span class='float-left'><span class='circle'>" +
                        chatMessage.from +
                        "</span></span><div class='gameMessage'>" +
                        chatMessage.message +
                        '</div></li>'
                )
            } else {
                $('#messages').append(
                    "<li><span class='float-right'><span class='circle'>" +
                        chatMessage.from +
                        "</span></span><div class='otherMessage'>" +
                        chatMessage.message +
                        '</div></li>'
                )
            }
            this.scrollChatWindow()
        })

        $(document).ready(() => {
            $('#resultValue0').addClass('spinner')
            $('#resultValue1').addClass('spinner')
            $('#resultValue2').addClass('spinner')
            $('#resultAlert0').alert().hide()
            $('#resultAlert1').alert().hide()
            $('#resultAlert2').alert().hide()
            $('#winnerAlert0').alert().hide()
            $('#winnerAlert1').alert().hide()
            $('#winnerAlert2').alert().hide()
            $('#looserAlert0').alert().hide()
            $('#looserAlert1').alert().hide()
            $('#looserAlert2').alert().hide()

            $('#messageText').keypress((e) => {
                var key = e.which
                if (key == 13) {
                    // the enter key code
                    this.sendMessage()
                    return false
                }
            })
        })
    }

    public submitGuess(gameId: number, guess: number) {
        this.socket.emit('submitGuess', gameId, guess)
    }

    private scrollChatWindow = () => {
        $('#messages').animate(
            {
                scrollTop: $('#messages li:last-child').position().top,
            },
            500
        )
        setTimeout(() => {
            let messagesLength = $('#messages li')
            if (messagesLength.length > 10) {
                messagesLength.eq(0).remove()
            }
        }, 500)
    }

    public sendMessage() {
        let messageText = $('#messageText').val()
        if (messageText.toString().length > 0) {
            this.socket.emit('chatMessage', <ChatMessage>{
                message: messageText,
                from: this.player.screenName.abbreviation,
            })

            $('#messages').append(
                "<li><span class='float-left'><span class='circle'>" +
                    this.player.screenName.abbreviation +
                    "</span></span><div class='myMessage'>" +
                    messageText +
                    '</div></li>'
            )
            this.scrollChatWindow()

            $('#messageText').val('')
        }
    }

    public showGame(id: number) {
        switch (id) {
            case 0:
                $('#gamePanel1').fadeOut(100)
                $('#gamePanel2').fadeOut(100)
                $('#gamePanel0').delay(100).fadeIn(100)
                break
            case 1:
                $('#gamePanel0').fadeOut(100)
                $('#gamePanel2').fadeOut(100)
                $('#gamePanel1').delay(100).fadeIn(100)
                break
            case 2:
                $('#gamePanel0').fadeOut(100)
                $('#gamePanel1').fadeOut(100)
                $('#gamePanel2').delay(100).fadeIn(100)
                break
        }
    }
}

const client = new Client()

./src/server/gameState.ts

Add extra winners properties to the server GameState

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type GameState = {
    id: number
    title: string
    logo: string
    gamePhase: number
    gameClock: number
    duration: number
    result: number
    winners: string[]
    winnersCalculated: boolean
}

./src/server/luckyNumbersGame.ts

Create Winner properties, add a constructor argument to set the winning amount for the game, add another callback to update the players score upon winning a game.

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import Player from './player'

export default class LuckyNumbersGame {
    private _id: number
    private _title: string
    private _logo: string
    private _duration: number
    private _gamePhase: number = 0
    private _gameClock: number = 0
    private _gameState: GameState
    private _result: number = -1
    private _players: { [id: string]: Player } = {}
    private _guesses: { [id: string]: number[] } = {}
    private _enterPoints: number
    private _winPoints: number
    private _winners: string[]
    private _winnersCalculated: boolean = false
    private _updateChatCallBack: (chatMessage: ChatMessage) => void
    private _sendPlayerDetailsCB: (playerSocketID: string) => void

    constructor(
        id: number,
        title: string,
        logo: string,
        duration: number,
        enterPoints: number,
        winPoints: number,
        players: { [id: string]: Player },
        updateChatCallBack: (chatMessage: ChatMessage) => void,
        sendPlayerDetailsCB: (playerSocketID: string) => void
    ) {
        this._id = id
        this._title = title
        this._logo = logo
        this._duration = duration
        this._players = players
        this._enterPoints = enterPoints
        this._winPoints = winPoints
        this._updateChatCallBack = updateChatCallBack
        this._sendPlayerDetailsCB = sendPlayerDetailsCB

        setInterval(() => {
            if (this._gamePhase === 0) {
                this._gameClock = this._duration
                this._gamePhase = 1
                this._result = -1
                this._winners = []
                this._winnersCalculated = false
                this._guesses = {}
                this._updateChatCallBack(<ChatMessage>{
                    message: 'New Game',
                    from: this._logo,
                    type: 'gameMessage',
                })
            } else if (this._gamePhase === 1) {
                if (this._gameClock < 0) {
                    this._gamePhase = 2
                    this._updateChatCallBack(<ChatMessage>{
                        message: 'Game Closed',
                        from: this._logo,
                        type: 'gameMessage',
                    })
                }
            } else if (this._gamePhase === 2) {
                if (this._gameClock === -2) {
                    this._result = Math.floor(Math.random() * 10) + 1
                    this._updateChatCallBack(<ChatMessage>{
                        message: 'Result : ' + this._result,
                        from: this._logo,
                        type: 'gameMessage',
                    })
                } else if (this._gameClock === -3) {
                    //get winners
                    this._winners = this.calculateWinners(this._result)
                    this._winners.forEach((w) => {
                        this._players[w].adjustScore(this._winPoints)
                        this._sendPlayerDetailsCB(w)
                    })
                    this._winnersCalculated = true
                } else if (this._gameClock <= -5) {
                    this._gamePhase = 0
                }
            }
            this._gameState = {
                id: this._id,
                title: this._title,
                logo: this._logo,
                gamePhase: this._gamePhase,
                gameClock: this._gameClock,
                duration: this._duration,
                result: this._result,
                winners: this._winners,
                winnersCalculated: this._winnersCalculated,
            }
            this._gameClock -= 1
        }, 1000)
    }

    public get gameState() {
        return this._gameState
    }

    public submitGuess(playerSocketId: string, guess: number): boolean {
        if (!this._guesses[playerSocketId]) {
            this._guesses[playerSocketId] = []
        }
        this._players[playerSocketId].adjustScore(this._enterPoints * -1)
        this._guesses[playerSocketId].push(guess)
        if (this._guesses[playerSocketId].length === 1) {
            let chatMessage = <ChatMessage>{
                message:
                    this._players[playerSocketId].screenName.name +
                    ' is playing',
                from: this._logo,
                type: 'gameMessage',
            }
            this._updateChatCallBack(chatMessage)
        }
        return true
    }

    private calculateWinners(number: number): string[] {
        let ret: string[] = []
        for (let playerSocketId in this._guesses) {
            for (let guess in this._guesses[playerSocketId]) {
                if (number === this._guesses[playerSocketId][guess]) {
                    ret.push(playerSocketId)
                }
            }
        }
        return ret
    }
}

./src/server/server.ts

Add the games winning amount and sendPlayerDetails callback to the games instantiation calls.

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import express from 'express'
import path from 'path'
import http from 'http'
import socketIO from 'socket.io'
import LuckyNumbersGame from './luckyNumbersGame'
import RandomScreenNameGenerator from './randomScreenNameGenerator'
import Player from './player'

const port: number = 3000

class App {
    private server: http.Server
    private port: number

    private io: socketIO.Server
    private games: { [id: number]: LuckyNumbersGame } = {}
    private randomScreenNameGenerator: RandomScreenNameGenerator
    private players: { [id: string]: Player } = {}

    constructor(port: number) {
        this.port = port

        const app = express()
        app.use(express.static(path.join(__dirname, '../client')))
        app.use(
            '/jquery',
            express.static(
                path.join(__dirname, '../../node_modules/jquery/dist')
            )
        )
        app.use(
            '/bootstrap',
            express.static(
                path.join(__dirname, '../../node_modules/bootstrap/dist')
            )
        )

        this.server = new http.Server(app)
        this.io = new socketIO.Server(this.server)

        this.games[0] = new LuckyNumbersGame(
            0,
            'Bronze Game',
            '๐Ÿฅ‰',
            10,
            1,
            10,
            this.players,
            this.updateChat,
            this.sendPlayerDetails
        )
        this.games[1] = new LuckyNumbersGame(
            1,
            'Silver Game',
            '๐Ÿฅˆ',
            16,
            2,
            20,
            this.players,
            this.updateChat,
            this.sendPlayerDetails
        )
        this.games[2] = new LuckyNumbersGame(
            2,
            'Gold Game',
            '๐Ÿฅ‡',
            35,
            10,
            100,
            this.players,
            this.updateChat,
            this.sendPlayerDetails
        )

        this.randomScreenNameGenerator = new RandomScreenNameGenerator()

        this.io.on('connection', (socket: socketIO.Socket) => {
            console.log('a user connected : ' + socket.id)

            let screenName: ScreenName =
                this.randomScreenNameGenerator.generateRandomScreenName()

            this.players[socket.id] = new Player(screenName)

            socket.emit('playerDetails', this.players[socket.id].player)

            socket.on('disconnect', function () {
                console.log('socket disconnected : ' + socket.id)
                if (this.players && this.players[socket.id]) {
                    delete this.players[socket.id]
                }
            })

            socket.on('chatMessage', function (chatMessage: ChatMessage) {
                socket.broadcast.emit('chatMessage', chatMessage)
            })

            socket.on('submitGuess', (gameId: number, guess: number) => {
                if (guess >= 0 && guess <= 10) {
                    if (this.games[gameId].submitGuess(socket.id, guess)) {
                        socket.emit(
                            'confirmGuess',
                            gameId,
                            guess,
                            this.players[socket.id].player.score
                        )
                    }
                }
            })
        })

        setInterval(() => {
            this.io.emit('GameStates', [
                this.games[0].gameState,
                this.games[1].gameState,
                this.games[2].gameState,
            ])
        }, 1000)
    }

    public updateChat = (chatMessage: ChatMessage) => {
        this.io.emit('chatMessage', chatMessage)
    }

    public sendPlayerDetails = (playerSocketId: string) => {
        this.io
            .to(playerSocketId)
            .emit('playerDetails', this.players[playerSocketId].player)
    }

    public Start() {
        this.server.listen(this.port)
        console.log(`Server listening on port ${this.port}.`)
    }
}

new App(port).Start()