This example shows several ways of changing the cameras position and where it is facing.
It uses the OrbitControls which can zoom, pan, and look around.
We can also double-click the model, and that will tween the
And we can also create some buttons in Leva that will tween the cameras position and target over time.
HTML Button Version
git clone https://github.com/Sean-Bradley/React-Three-Fiber-Boilerplate.git
git checkout camera