The Annotations example demonstrates,
- creating a billboard effect by altering the annotation circle quaternions to copy the camera quaternion,
- ensuring the annotation circles always render the same size regardless of distance from the camera,
- using the CSS2DRenderer to generate labels for the annotations,
- loading resources, such as the annotation data into the project by using the XMLHttpRequest object,
- demonstrates updating a progress bar while downloading a 3d model,
- demonstrates tweening the camera position and OrbitControls target.
To load the Annotations example, checkout the annotations branch.
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