Examples : Engraving

Description

Realtime circular text engraving.

This examples demonstrates,

  • Using CSG Subtract to create a ring by creating a larger CylinderBufferGeometry and subtracting a smaller CylinderBufferGeometry from it.
  • Using the THREE.FontLoader.
  • Using the Raycaster with the dblclick event to focusing the controls target to the point clicked on the mesh.
  • Replacing a Mesh geometry at runtime
  • Bending a Mesh around a radius
  • Using CSG Subtract to subtract the generated text geometry from the ring geometry to create the engraved text effect