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108 | // If using Relative Import References
import * as THREE from '/build/three.module.js'
import { OrbitControls } from '/jsm/controls/OrbitControls'
import Stats from '/jsm/libs/stats.module'
import { GUI } from '/jsm/libs/dat.gui.module'
// If using Module Specifiers
//import * as THREE from 'three'
//import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'
//import Stats from 'three/examples/jsm/libs/stats.module'
//import { GUI } from 'three/examples/jsm/libs/dat.gui.module'
const scene: THREE.Scene = new THREE.Scene()
const axesHelper = new THREE.AxesHelper(5)
scene.add(axesHelper)
const camera: THREE.PerspectiveCamera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
const renderer: THREE.WebGLRenderer = new THREE.WebGLRenderer()
renderer.setSize(window.innerWidth, window.innerHeight)
document.body.appendChild(renderer.domElement)
const controls = new OrbitControls(camera, renderer.domElement)
//controls.addEventListener('change', render)
const boxGeometry: THREE.BoxGeometry = new THREE.BoxGeometry()
const sphereGeometry: THREE.SphereGeometry = new THREE.SphereGeometry()
const icosahedronGeometry: THREE.IcosahedronGeometry = new THREE.IcosahedronGeometry(1, 0)
const planeGeometry: THREE.PlaneGeometry = new THREE.PlaneGeometry()
const torusKnotGeometry: THREE.TorusKnotGeometry = new THREE.TorusKnotGeometry()
const material: THREE.MeshNormalMaterial = new THREE.MeshNormalMaterial()
const cube: THREE.Mesh = new THREE.Mesh(boxGeometry, material)
cube.position.x = 5
scene.add(cube)
const sphere: THREE.Mesh = new THREE.Mesh(sphereGeometry, material)
sphere.position.x = 3
scene.add(sphere)
const icosahedron: THREE.Mesh = new THREE.Mesh(icosahedronGeometry, material)
icosahedron.position.x = 0
scene.add(icosahedron)
const plane: THREE.Mesh = new THREE.Mesh(planeGeometry, material)
plane.position.x = -2
scene.add(plane)
const torusKnot: THREE.Mesh = new THREE.Mesh(torusKnotGeometry, material)
torusKnot.position.x = -5
scene.add(torusKnot)
camera.position.z = 3
window.addEventListener('resize', onWindowResize, false)
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight
camera.updateProjectionMatrix()
renderer.setSize(window.innerWidth, window.innerHeight)
render()
}
const stats = Stats()
document.body.appendChild(stats.dom)
var options = {
side: {
"FrontSide": THREE.FrontSide,
"BackSide": THREE.BackSide,
"DoubleSide": THREE.DoubleSide,
}
}
const gui = new GUI()
const materialFolder = gui.addFolder('THREE.Material')
materialFolder.add(material, 'transparent')
materialFolder.add(material, 'opacity', 0, 1, 0.01)
materialFolder.add(material, 'depthTest')
materialFolder.add(material, 'depthWrite')
materialFolder.add(material, 'alphaTest', 0, 1, 0.01).onChange(() => updateMaterial())
materialFolder.add(material, 'visible')
materialFolder.add(material, 'side', options.side).onChange(() => updateMaterial())
materialFolder.open()
var meshNormalMaterialFolder = gui.addFolder('THREE.MeshNormalMaterial');
meshNormalMaterialFolder.add(material, 'wireframe');
meshNormalMaterialFolder.add(material, 'flatShading').onChange(() => updateMaterial())
meshNormalMaterialFolder.open()
function updateMaterial() {
material.side = Number(material.side)
material.needsUpdate = true
}
var animate = function () {
requestAnimationFrame(animate)
render()
stats.update()
};
function render() {
renderer.render(scene, camera)
}
animate();
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